Characters get 500 experience points (XP) to spend during character creation to customize their character and more by adventuring. Players can spend XP anytime during downtime, not in middle of action, out in the wilderness or in some other stressful situation.
- Increase attribute by one point: current attribute x 50 XP
- Buy skill at rank 0: 100 XP
- Increase skill rank (max 6): (current skill rank + 1) x 25 XP
- Buy specialization rank in skill: 250 XP + # of specialization ranks in skill x 50 XP
- Buy new talent: 250 XP + # of talents x 25 XP
- +1d6 points of additional stun: 100 XP