I’m not dead yet.
Lot of stuff has happened since the last session report, holiday season, couple of session, me being sick and hellishly busy at work.
Quick recap of the couple of last sessions before today’s session. Heroes tried to get the dragon again, this time they found the lair when the dragon was returning to it and tried to climb up to it. Unfortunately they fooled around with magic and alerted the dragon and the same player lost another character, this time to the dragons fiery breath when he was halfway up to cliff and couldn’t get away. Rest barely managed to make it back to town of Edge. Continue reading
Spells (so far) are based on D&D spells and modified to d12 system. I might start writing original spells sometime but at the moment I’ll use what is available.
All spells have following stats.
- Casting Difficulty (10+)
- Learning Difficulty (10+)
- Resisted (yes/no)
- Target (self/single/multiple target/area)
- Range (touch/range/line of sight/plane/unlimited)
- Casting time
- Description (including scaling effects)
As general scaling effect for all spells that can be resisted, extra degrees of success can be used to give the target penalty dice to the resistance roll. Continue reading
Second part of the magic rules.
How mages cast spells and what skills they use and all miscellaneous weirdness and little things that come from using magic.
- Advanced skill used to cast spells
- Mages channel energy from Sea of Chaos/Hyper dimensions to power their spells
- No specializations
- Advanced skill used to control magical energies
- Used to prevent side effects or control them
- Resistance, resist hostile spells
- Control, preventing and controlling side effects or manipulating ongoing magical effects
- Store, temporarily store channeled energy to gather enough for big effects Continue reading
Finally, I got the magic rules for d12 done!
This is the first part that deals with the source of all magical power in the universe, Sea of Chaos / Hyper Dimensions depending on who you ask (mages / psykers respectively). Continue reading